I was, earlier today while working on some of those mindless tasks at the office, listening to a podcast interview with David Hodgson. Hodgson is (sort-of) known as the guy who writes a lot of game strategy guides, particularly for the games I’ve personally been playing a lot of lately — Fallout and Skyrim, to be specific.
While I didn’t ever pick up the strategy guide for Fallout, I have lately (after clocking over fourty hours of play therein) purchased the guide for Skyrim. The book is a telephone directory-sized tome of small-fonted, screen-capped goodness, measuring at somewhere over seven hundred pages, and detailing locations, characters, sub-plots, and checklists for a whole breadth of in-game complexity. And — though I’m certain there will be some who doubt my honesty in this statement — the only reason I bought the damn thing is that — with so many inter-tangled and cross-linked quests and chores within the game — I’m having trouble keeping track of finer points of the plot in my head. I’m mostly using it for a refresher for loose threads picked up later in my game-play and also a broader-context summary of the story-so-far. Only occasionally will you find me poking at the spoilers.